Reality Is Broken
About this book
Visionary game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges.
Subjects
- 306.4/87
- computer games
- computer games--social aspects
- computers, social aspects
- datorspel
- datorspel--sociala aspekter
- gv1201.38 .m34 2011
- hobbies and games
- sociala aspekter
- social aspects
- video games
- video games--social aspects